Quote:
Originally Posted by surak
At this point I'm not sure there's a problem on our GL code (it's exactly the same as in Windows/Linux) or there's a problem with Mac GL drivers.
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MAC still use OpenGL 2*1 and that error its due OS System....it's bad signal send to CPU...ive got that error on Star Wars FU....and fixed that copyng fron SL DvD Rosetha folder over pc one.....sory i give you more details when i will be home...wroting from phone now..