Quote:
Originally Posted by Elanor
I don't think OpenGL or the Intel driver have nothing to do with this, though. I think is either something pointing to a wrong location for the textures within the binary (ius there a reason why you guys don't provide sourceces?) or missing libraries of some sort.
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Well, i think these are just followup errors on a bad "initialization" here, first line in your error.log:
Code:
[11/08/2016 14:29:35] [RenderizerGL][renderizer_gl_x11.cpp(353)] BadMatch (invalid parameter attributes)
That RenderizerGL is a regnum module, it probably gets some values it cannot handle. But thats all just guesses.
Edit: This is the comparison of our OpenGL extensions, the left side is what i have and you do not, right side you have and i do not.
Code:
[enio@thinkpad Desktop]$ diff -y --suppress-common-lines sorted_enio.txt sorted_siggy.txt
>
> GL_AMD_performance_monitor,
GL_ARB_query_buffer_object, <
GL_ARB_robust_buffer_access_behavior, <
GL_ARB_shader_precision, <
GL_ARB_stencil_texturing, <
GL_ARB_texture_stencil8, <
GL_EXT_texture_compression_s3tc, <
> GL_INTEL_performance_query,
GL_KHR_robust_buffer_access_behavior, <
Afaik, s3tc texture compression is needed by regnum. It seems it can be enabled somehow. Check out this thread:
http://askubuntu.com/questions/56379...intel-graphics
Edit2: This is quite old (2011) "Using the external libtxc-dxtn library for S3TC compression. Mesa will attempt to load it if it exists, and provide full S3TC support. This is available in xorg-edgers, at least."
Edit3:
Code:
[enio@thinkpad Desktop]$ locate libtxc
/usr/lib/libtxc_dxtn.so
Maybe you just need to install that one.