Quote:
Originally Posted by Adrian
About Opponent modifiers: If this modifier is in a spell you cast on yourself, it affects all of the enemies that attack you while active. If this is in a spell you cast on an enemy, it affects all of their enemies. For example: in the current case of Dodge, if I cast it on myself, everyone that attacks me will have less Knock Down resistance.
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Brilliant!
Why didn't we go that route before?
(Imho) If we could modify a few Debuffs (elemental exposure, infuriate) that way it could fix a few nitpicks about the Warlock class. For now, instead of changing every Spell lacking in power, we should just debuff the Armor points of every enemy.
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Warlock Lv60, Warlock Lv60, Warlock Lv56, Conjurer Lv60, Hunter Lv55, Knight Lv 57, Barbarian Lv60, Marksman Lv60 Warlock Lv60, Hunter Lv55
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