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Old 09-16-2011, 03:36 PM   #1
impp
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Default Achievements - oddity?

This is a pvp/rvr game yes? Why then are there no achievements for killing enemies or defending allies?

Seems odd that there are though lots of achievements for grinding against mobs...

Hmmm... or are they the secret ones?
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Old 09-16-2011, 03:59 PM   #2
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Seems to me like it'll be real easy to update / add in more whenever they can.

But yeah, I agree, very PvE based.
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Old 09-16-2011, 04:10 PM   #3
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Quote:
Originally Posted by Mattdoesrock View Post
Seems to me like it'll be real easy to update / add in more whenever they can.

But yeah, I agree, very PvE based.
we just implemented the easiest ones first...
of course most of the achievements will be about RVR.
You'll find about our plans for those achievements soon
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Old 09-16-2011, 04:18 PM   #4
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I like the addition. Anyway , the first iteration needed to be put out there and tested for any weaknesses. As Matt said it looks very open ended and scalable.

The achievements window is nice , window is agile (opens quickly, no drain) and easy to navigate. Very good effort.

I give the feature a +1. I found it to be highly entertaining.

I want to see just how fast I achieve "death becomes me "

It would be funny to see things like "<insert race here> squasher" in the future and the ability to have these titles over you head.

Edit : we need an icon for it. The "K" designation is just a little too hidden.
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Old 09-16-2011, 04:34 PM   #5
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Don't get me wrong, not complaining. I have had people ask me already "what do I do with achievement points?" It seems everyone wants an instant payback in the game.

Not sure I am going to go back and kill 1000 goblins though.


My knight loves what you have done to feint too, finally I can cast when I click the button.
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Old 09-16-2011, 05:22 PM   #6
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Quote:
Originally Posted by impp View Post
My knight loves what you have done to feint too, finally I can cast when I click the button.
Can you piggyback it now?
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Old 09-16-2011, 05:25 PM   #7
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It works just like kick now, no waiting for the attack cycle to finish.

Click and target is down (if it does not resist that is).
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Old 09-16-2011, 05:34 PM   #8
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Quote:
Originally Posted by impp View Post
It works just like kick now, no waiting for the attack cycle to finish.

Click and target is down (if it does not resist that is).
Yeah, makes things too easy now imo.
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Old 09-16-2011, 06:08 PM   #9
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Quote:
Originally Posted by bois View Post
I like the addition. Anyway , the first iteration needed to be put out there and tested for any weaknesses. As Matt said it looks very open ended and scalable.

The achievements window is nice , window is agile (opens quickly, no drain) and easy to navigate. Very good effort.

I give the feature a +1. I found it to be highly entertaining.
+1 from me as well.

I doubt I will go back and start grinding Aquantis/orcs or w/e on my lvl 60 chars. But still a very nice addition.

And by Chilkos post, it's sounds even more promising
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Old 09-16-2011, 06:17 PM   #10
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Achievements? What can I do with that?
I think I can do nothing with that.

Stupid feature.
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