Quote:
Originally Posted by halvdan
I raise my voice to support this opinion. Supporting the idea of grinding in war was one great step. Killing several thousands brainless NPCs w/o any sort of AI was one huge con of Ro. Let's not return to that point.
|
Same. I don't know why NGD would think most of the community thinks otherwise. Mob grinding is
NOT fun and I don't think a slight increase in mob xp will change this fact.
If at least the item drop rate, or rather their quality, would cope for this huge waste of time but currently it does not. The chances of getting anything above special is abysmal even when using a Scavenger gem. And even then when you get a magical or above it's most of the time worthless cause its stats are too low or wrong...
So if you really want to make mob grinding somewhat rewarding and 'fun' I think the current loot quality rate should be one of the first things to look at too.