Quote:
Originally Posted by Zordak
Hi,
Since it has been open for testing on Amun I bet there are already some threads in the respective subforum. But since the update is now life it is time to deal with "the little things that make you go argh".
A quick glance already revealed 2:
- skill effect icons are now on the other end of the screen, it made a lot more sense to put them below the hp bars. we had everything on one spot, now we have to look all around the screen. I cannot see any improvement over the previous solution
- i *hate* the new hpbars. please bring back the black background to have a "full" comparison. Selecting someone in a group it is often not possible to get his proper position, but now you need it to estimate how much hp he has left. Or look to another place on the screen to check it there. Again, this is far from being an improvement.
- the new font for names and the clan tag is quite hard to read with the shadow
- let the spellbook remember the position like the other windows do
Dont get me wrong, i like the overhaul of the GUI, even though i dont really care for the fancy looks. There is quite some stuff to like about the new interface, I dont want to make it look bad. But nevertheless I have some issues with it that i would like to see changed...
Z.
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totally agreed
1) the icons in the top right corner are a nonsense.
they're totally useless near the map, we need them back near the hp/mana bar
2) the hp/mana bars are way too small. you can't check your status properly during battles, often you can't read the numbers
3) when you select someone it's nearly impossible to estimate how much health he has left
4) you can have only 5 lines of combat log over your selected chat and you can't enlarge this window. my main char is a lock and we are forced to smap dots to be effective, so my log is full of nothing but dots and i can't properly check what enemies cast on me. it should be possible to enlarge that window keeping the chat active
5) too many falls in plain terrain. please fix it asap
6) we REALLY need the rest of the balance work, please focus on that now that new GUI is active