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Old 06-04-2012, 05:36 PM   #51
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Quote:
Originally Posted by Tigerious View Post
When will we get a "normal" way to have the launcher fixed Surak ?
What?

This shouldn't have happened in the first place :P
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Old 06-04-2012, 06:40 PM   #52
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Quote:
Originally Posted by surak View Post
What?

This shouldn't have happened in the first place :P
What does this means?

I have to manually fix it by downloading an experimental launcher else it will never work again?
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Old 06-08-2012, 08:09 PM   #53
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Not technically a segfault, but the latest rolauncher exits with the following error, but only on my 2nd display:

Code:
X Error of failed request:  BadValue (integer parameter out of range for operation)
  Major opcode of failed request:  140 (NV-CONTROL)
  Minor opcode of failed request:  2 ()
  Value in failed request:  0x17
  Serial number of failed request:  15
  Current serial number in output stream:  15
It works fine on my primary display.

Slackware Linux 13.37 x86_64 (kernels: 3.3.6/3.4.1)
Nvidia GeForce 8400 GS (proprietary drvers 295.33, 295.53)

The driver, kernel and resolution don't make a difference, nor does selecting the experimental client. I can start the game by skipping rolauncher.
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Last edited by Zodar; 06-08-2012 at 08:10 PM. Reason: Clarification of Slackware version
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Old 06-08-2012, 09:21 PM   #54
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Quote:
Originally Posted by Zodar View Post
Not technically a segfault, but the latest rolauncher exits with the following error, but only on my 2nd display:

Code:
X Error of failed request:  BadValue (integer parameter out of range for operation)
  Major opcode of failed request:  140 (NV-CONTROL)
  Minor opcode of failed request:  2 ()
  Value in failed request:  0x17
  Serial number of failed request:  15
  Current serial number in output stream:  15
It works fine on my primary display.

Slackware Linux 13.37 x86_64 (kernels: 3.3.6/3.4.1)
Nvidia GeForce 8400 GS (proprietary drvers 295.33, 295.53)

The driver, kernel and resolution don't make a difference, nor does selecting the experimental client. I can start the game by skipping rolauncher.

What?

You have X configured with two separate screens? (not twinview)?
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Old 06-08-2012, 11:04 PM   #55
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Quote:
Originally Posted by surak View Post
You have X configured with two separate screens? (not twinview)?
That is correct. Being able to control each screen separately is pretty cool really - I have my primary display (4:3 LCD monitor) with one bunch of settings and my secondary display (16:10 LED projector) with widescreen settings for things like RO, films, etc; it works fine for everything else and used to be fine with RO until the last update.

I suppose I could have screwed my xorg.conf without realising it, but it looks pretty normal to me...

Code:
# /etc/X11/xorg.conf 

Section "ServerLayout"
    Identifier     "Layout0"
    Screen      0  "ComputerScreen" 0 0
    #Screen      1  "VideoScreen" Above "ComputerScreen"
    Screen      1  "VideoScreen" RightOf "ComputerScreen"
    InputDevice    "Keyboard0" "CoreKeyboard"
    InputDevice    "Mouse0" "CorePointer"
EndSection

Section "Files"
    FontPath    "/usr/local/share/fonts"
    FontPath    "/usr/share/fonts/TTF/"
    FontPath    "/usr/share/fonts/Type1/"
    FontPath    "/usr/share/fonts/OTF/"
    FontPath    "/usr/share/fonts/Speedo/"
    FontPath    "/usr/share/fonts/misc:unscaled"
    FontPath    "/usr/share/fonts/75dpi:unscaled"
    FontPath    "/usr/share/fonts/100dpi:unscaled"

    # http://en.gentoo-wiki.com/wiki/Nvidia
    ModulePath "/usr/lib64/xorg/modules"
    ModulePath "/usr/lib64/xorg/modules/extensions"
EndSection

Section "Module"
    Load           "dbe"
    Load           "extmod"
    Load           "freetype"
    Load           "glx"
    Load           "type1"
EndSection

Section "ServerFlags"
    Option         "Xinerama" "0"
EndSection

Section "InputDevice"
    Identifier     "Mouse0"
    Driver         "mouse"
    Option         "Protocol" "auto"
    Option         "Device" "/dev/psaux"
    Option         "Emulate3Buttons" "no"
    Option         "ZAxisMapping" "4 5"
EndSection

Section "InputDevice"
    Identifier     "Keyboard0"
    Driver         "kbd"
    Option         "XkbRules" "xorg"
    Option         "XkbLayout" "gb"
EndSection

Section "Monitor"
    Identifier     "SamsungLCD"
    VendorName     "Samsung"
    ModelName      "LG L1970HR"
    HorizSync       30.0 - 83.0
    VertRefresh     56.0 - 75.0
    Option         "DPMS"
EndSection

Section "Device"
    Identifier     "Device0"
    Driver         "nvidia"
    VendorName     "NVIDIA Corporation"
EndSection

Section "Screen"
    Identifier     "ComputerScreen"
    Device         "Videocard0"
    Monitor        "SamsungLCD"
    DefaultDepth    24
    Option          "UseDisplayDevice"  "CRT-0"
    Option         "RenderAccel" "True"
    Option         "TripleBuffer" "On"
    Option         "DamageEvents" "on"
    #Option         "AddARGBGLXVisuals" "true"
    Option         "RandRRotation" "Off"

    SubSection     "Display"
        Depth       24
        Modes      "1280x1024" "1024x768" "800x600"
    EndSubSection
EndSection

Section "Device"
    Identifier     "Videocard0"
    Driver         "nvidia"
    VendorName     "NVIDIA Corporation"
    BoardName      "GeForce 8600 GT"
    Screen          0
EndSection

Section "Device"
    Identifier     "Videocard1"
    Driver         "nvidia"
    VendorName     "NVIDIA Corporation"
    BoardName      "GeForce 8600 GT"
    Screen          1
EndSection

Section "Monitor"
    Identifier     "AcerProjector"
    VendorName     "Acer"
    ModelName      "K330"
    HorizSync       30.0 - 100.0
    VertRefresh     50.0 - 120.0
EndSection

Section "Screen"
    Identifier     "VideoScreen"
    Device         "Videocard1"
    Monitor        "AcerProjector"
    DefaultDepth   24

    Option  "DamageEvents" "on"     # use os-level events to notify X when client has perofrmed direct rendering
    Option  "RenderAccel" "True"    # True=default
    Option  "UseDisplayDevice"  "CRT-1"
    Option  "RandRRotation" "Off"

    Option  "TripleBuffer" "OFF"        # increases latency/decreases stall while waiting for vblank events

    Option  "AddARGBGLXVisuals" "true"
    Option  "DisableGLXRootClipping" "on"
    Option  "IndirectMemoryAccess"  "on"

#   tweaks to try
    Option         "AddARGBGLXVisuals" "OFF"
    Option         "RandRRotation" "Off"
    Option         "ConnectToAcpid" "on"    # default=on

    SubSection     "Display"
        Depth       24
        Modes   "1280x800" "1280x720"
    EndSubSection

EndSection
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Old 06-08-2012, 11:27 PM   #56
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It's ok, I just realized that's a configuration I didn't test the launcher with. I just love moving windows from one screen to another :P

But i'll do it and fix this fucking stupid bug :P We made some tweaks to the launcher that may be causing this.
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Old 06-10-2012, 07:30 PM   #57
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Quote:
Originally Posted by surak View Post
But i'll do it and fix this fucking stupid bug :P
Lol, OK. Good luck sorting it out!
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