I was just reminded of something...
With these new +40 amulets of elemental dmg coming out for everyone, my Daen amulet is going to be garbage (except for the +50 extra health, awesomeeeeee). Not that the amulet was ever great to begin with, but can you please at least make it +20 dexterity if you're definitely going to release these elemental amulets, so that it isn't completely useless?
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The 5 wmc/kill idea is great in theory - but in practice it'll just provoke the 'don't bother going to fort they're just farming' mentality.
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Yeah, now that you mention it... Maybe the reward timer isn't so bad afterall.
Suggestion- What if you make the system like this: 5 or 10 WMC for every minute your realm holds one fort, with a fixed duration (60 minutes, kind of like it is now) in which you can get rewards from holding that fort? Of course the timers and WMC reward would change like they do now based on how many forts of a certain realm that your realm has captured. This would keep the fort reward system the same, but prevent those annoying last minute deaths from killing your reward. Also would make the defenders want to keep fighting, and would also prevent attackers from pushing the fight all the way to the defending realm's save altar, because they will want to stay by the fort to get the rewards.