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General discussion Topics related to various aspects of Champions of Regnum |
07-15-2010, 08:23 PM
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#11
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Master
Join Date: Jun 2010
Location: Germany
Posts: 309
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Quote:
Originally Posted by Pizdzius
Wow, I appreciate that you're proposing and asking us what you think. That's been rare lately, and from what I see, we actually express positive thoughts about it. So do I myself. Great approach ^^
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may I sign that?
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poisoned | balgaro | exiled | whitechez | shinkami | photoshopped
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07-15-2010, 08:23 PM
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#12
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Baron
Join Date: Aug 2008
Location: Narnia
Posts: 841
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and post in Spanish?
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//Legobarba// Guerra de guerillas
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07-15-2010, 08:25 PM
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#13
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NGD·Studios
Join Date: Mar 2006
Posts: 892
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Quote:
Originally Posted by Faladithz
What about normal hits in warriors. If you are saying you think in "very powerfull CCs", please consider the normal hits.
This idea is good.
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normal hits have their own "cooldown system" which is the weapon speed.
I don't understand what you are saying.
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07-15-2010, 08:29 PM
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#14
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Baron
Join Date: Jan 2009
Location: Canada
Posts: 714
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Just so i understand fully certain types of spells would have different GCD's?
For Example..
Areas like Sultar/Typhoon/Repshot would have a 3 second GCD
Spells like Fireball/Crystal Blast/Howl should have a 2.5 second GCD
Warrior Spells like SC/MS/Ripost would have a 2 second GCD
Ally Buffs like Material Wall/Owth's would have a 1.5 second GCD
Personal Buffs like Frenzy/Caution/Acro/Energy Barrier would have a 1 second GCD
Is this sorta what you mean Chilko? :P
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Ramsli Klutu
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07-15-2010, 08:29 PM
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#15
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Count
Join Date: May 2007
Posts: 1,452
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Quote:
Originally Posted by chilko
normal hits have their own "cooldown system" which is the weapon speed.
I don't understand what you are saying.
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I think he meants about casting kick on someone, then try ripost and not being able to because the attack cicle starting sooner or something and you have to wait for the next one.
Like normal hits defining when attacks will be launched.
Its a rather poor explanation, maybe he didnt meant that?
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07-15-2010, 08:30 PM
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#16
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Marquis
Join Date: Jan 2007
Location: RA
Posts: 1,897
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Can only get better and more diverse than the current system.
+1 for idea and communication.
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07-15-2010, 08:30 PM
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#17
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Duke
Join Date: Jun 2007
Location: Montsognir, Alsius, Regnum
Posts: 4,388
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For example, you are thinking in a very CC spell...
+125% damage in area, can not cast while 3s (very long cooldown). But as you say, it does not stop you in a normal hit. I imagine a barbarian launching this spell and later with a normal hit making [1200 damage].
Other possibility of CC
Dizzy area 10 while 15s, the same thing. A barbarian with a 1000 - 1200 normal hit killing.
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Signature by Alextrix.
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07-15-2010, 08:30 PM
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#18
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Master
Join Date: Oct 2007
Location: Argentina/Entre Ríos/Colón
Posts: 540
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The different speeds of arms, will have their respective global recharge? ... Or it would go only included in the powers?
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Cacaroto Bárbaro 60, E L E U S I S Brujo 50, Mauju Caballero 50, Narda Enana Bárbara 50
Roko Enano Tirador 60 [Haven]
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07-15-2010, 08:33 PM
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#19
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Count
Join Date: May 2007
Posts: 1,452
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Quote:
Originally Posted by Faladithz
For example, you are thinking in a very CC spell...
+125% damage in area, can not cast while 3s (very long cooldown). But as you say, it does not stop you in a normal hit. I imagine a barbarian launching this spell and later with a normal hit making [1200 damage].
Other possibility of CC
Dizzy area 10 while 15s, the same thing. A barbarian with a 1000 - 1200 normal hit killing.
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Isnt that what happens now? Wheres the change?
Quote:
The different speeds of arms, will have their respective global recharge? ... Or it would go only included in the powers?
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The two are unreleated.
Its like now but power dependent...
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07-15-2010, 08:36 PM
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#20
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Count
Join Date: Jan 2008
Location: England, UK.
Posts: 1,055
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Quote:
Originally Posted by _Enio_
Thats a very good idea!
While you are on it, make it in 0.25 steps though. Allows even more tweaks and esp. in the 1 - 2s timespan it is a huge difference. 0.75 - 1.0 - 1.25 - 1.5 - 1,75 - 2 etc..
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This this this this this!
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RA / Hor... Haven?
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