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Originally Posted by Adrian
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Yeah, I pretty much like the 'exchanging aspect' of companions. Imo it's very good way how to add premium or boss content without making its users insanely OP, but still bringing more variety to game. This is also one possible way, how to make dmg jewels in the future.
Only thing, I'd like to see concentration changed. It's good to see 1conc over 70 = 0.1cs, but we all know how Cast speed works, 0.1 is nothing.
That leads to companion Sacred Tiger being kinda stronger. -10conc is nothing.
What I'd propose is, making concentration more important attribute. If 1conc == 0.5cs, then it'd mean something.