Ok - Here is what I did - I deleted the live server folder, the testing and even the binary of the game. Re-downloaded the game binary and also the files from the live server.
Upon downloading the game files off of the live server I had a crash (about 444 files out of 1,430 or so files that were to be downloaded before one ever gets to the character screen). This crash stated that I had a
SIGSEGV (segmentation fault).
And this crash pointed me to a
crash_backtrace log, which read like this:
libs/libcore_client.so(_ZN10ClientBase14save_backtraceE v+0x7e) [0xb7dad48e]
libs/libcore_client.so(_ZN10ClientBase12client_crashEi+ 0x17) [0xb7dad847]
[0xb7f8d420]
/usr/lib/libGLcore.so.1 [0xb653d8b8]
After I red this log I decided to once again log onto the game. This time I was able to get to the character screen and was there for about five minutes. However, I logged on my main character and within in a minute the client crashed.
I poked around a little in the live folder and noticed an error log and this error log read:
[RenderizerGL][renderizer_gl_x11.cpp(266)] BadCursor (invalid Cursor parameter)
[RenderizerGL][renderizer_gl_x11.cpp(266)] BadCursor (invalid Cursor parameter)
[RenderizerGL][renderizer_gl_x11.cpp(266)] BadCursor (invalid Cursor parameter)
[RenderizerGL][renderizer_gl_x11.cpp(266)] BadValue (integer parameter out of range for operation)
[RenderizerGL][renderizer_gl_x11.cpp(266)] BadValue (integer parameter out of range for operation)
Again I logged on and logged in my main and within a minute I crashed again. The error log read:
[RenderizerGL][renderizer_gl_x11.cpp(266)] BadCursor (invalid Cursor parameter)
[RenderizerGL][renderizer_gl_x11.cpp(266)] BadValue (integer parameter out of range for operation)
Yet after all this I still logged on again and as before I crashed (within less or close to a minute) and the error log read:
[RenderizerGL][renderizer_gl_x11.cpp(266)] BadCursor (invalid Cursor parameter)
Finally, the fourth time, I log - with my main - and again within a minute I crash and guess what the error log read:
[RenderizerGL][renderizer_gl_x11.cpp(266)] BadCursor (invalid Cursor parameter)
Well I hope this helps someone that can help me
Till then - I guess I am exiled.