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View Poll Results: Poor conjurers
I like playing Conju All changes are positive ! 37 36.27%
The Update isn't good neither it is bad Conjurers still are playable ! 30 29.41%
I don't like it, Playing conju is very slobby now, It made conjurers useless and stupid to play ! 19 18.63%
HEY NGD CAN YOU HEAR ME? THANKS FOR THIS CONJU-RUBBISH! 16 15.69%
Voters: 102. You may not vote on this poll

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Old 10-10-2010, 12:27 PM   #61
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Quote:
Originally Posted by tjanex View Post
NGD fix Ressursuction... when you get ressed you can get attacked after it immidiately...
Are you sure it was a lvl 5 rez?
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Old 10-10-2010, 01:05 PM   #62
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Originally Posted by doppelapfel View Post
120s cd would be bad. Mages and especially locks could be completly useless for nearly 2 minutes if killed right after casting it.
yea true, forgot about that or even the mindsquash but but np make it passive then
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Old 10-10-2010, 01:39 PM   #63
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Sometimes Ress sanctuary is lost around forts. This is pretty old bug. This one is alot more annoying. Right after ressurect if diziness is still active first spell you cast is lost. It casts, but effect never activates. We writed about it many times.

+1000000 for passive devotion. Most of times mages die is because devotion ended or it is Mind Squashed. You simply can not do anything in this situation. Casts are so damn long that you die before you do a single cast.

Another case is why Barbs have Mind Squash after all. This have to be knight only spell.
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Old 10-10-2010, 02:41 PM   #64
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i just dont agree on passive devotion, this would make locks so OP, there should be a limit to the uber casting times, i dont see barbs have passive thirst for blood or knights passive +50% ap because it makes them function way better, a mage CAN still function without devition, its just harder, like for every class, all classes have to use buffs, i could agree on conjs getting passive devo, but because its in a shared tree its impossible because of warlocks getting it.
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Old 10-10-2010, 03:10 PM   #65
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Dutch there is limit to cast speed with new formula we got now. More you have less impact on cast times you get. I do not see how it will make warlocks OP. Both mage classes are limited now by GCD and cooldowns. You keep Devotion casted all the time anyway.

There was time long before when mages can function without it only with fast staff, but this times are long gone. I still miss that. Then locks got fast staff for casts and med 30 for terror. Conjus used only fast one with 0 devotion needed.

I really do not see how passive devotion will break balance.
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Old 10-10-2010, 03:32 PM   #66
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Quote:
Originally Posted by Gabburtjuh View Post
i just dont agree on passive devotion, this would make locks so OP, there should be a limit to the uber casting times, i dont see barbs have passive thirst for blood or knights passive +50% ap because it makes them function way better, a mage CAN still function without devition, its just harder, like for every class, all classes have to use buffs, i could agree on conjs getting passive devo, but because its in a shared tree its impossible because of warlocks getting it.
barbs got passive dmg/str. knights got passive cc protection, const too. marks got passive range/dex. hunters speed/dex, mages got int/mana since mages mana reg didnt get that buffed like for other classes i see some messy here.
dont know why passive arc dev would makes locks op ( only situation is horse/dismounting, which could end pretty lame) anyways. its just annoying to recast it each 60s. id really need the 1 point of insightful somwhere else -.-
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Last edited by Healerous; 10-10-2010 at 03:53 PM.
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Old 10-10-2010, 03:46 PM   #67
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Quote:
Originally Posted by ieti View Post
Dutch there is limit to cast speed with new formula we got now. More you have less impact on cast times you get. I do not see how it will make warlocks OP. Both mage classes are limited now by GCD and cooldowns. You keep Devotion casted all the time anyway.

There was time long before when mages can function without it only with fast staff, but this times are long gone. I still miss that. Then locks got fast staff for casts and med 30 for terror. Conjus used only fast one with 0 devotion needed.

I really do not see how passive devotion will break balance.
ye id like the faststaff thing back too. even when i got the points for arc dev5 now. could use points for gh too though
anyways, there are only 2 options without changing arc dev to passive imo
1) slightly reduce castingtime of ress,life savior, gr, gh, pylon or
2) add +casting speed to sanct -.-

cmon benefit ur conjus!

p.s selfheals should get very short gcd too :/
p.p.s +1 for mindsquasher only-knight spell!
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Old 10-10-2010, 05:50 PM   #68
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id rather see arcane devotion as 100% in all levels, but varying duration (up to the max duration which would be same cd and duration)

so lower level players could at least be able to use 100% efficiency in spurts, or a more tactical usage (throwing it on before rezzing or healing, etc) i dont know if that would overpower or hinder locks though, as i dont play one, but for conj at least anything below 5 is not worth it..and gear cannot make up for that gap if you dont have enough points for level 5, or want to save some points.
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