

Version: 1.35.10 (Date: 2025/1/30)
Description:
- Fixed: The character could spin while dancing.
- Fixed: Invasions exploit keeping a player inside forts or castles to effortlessly restart an invasion. At the end of an invasion, forts are reset to level 4.
- Fixed: Client crash related to water rendering.
- Modified: Distance of terrain details increased.
- Modified: The transition time between atmosphere changes is longer to avoid sudden changes.
- Modified: Invasion Balance: the system has been reactivated with various modifications to its operation. It is applied according to how many open portals and stolen gems there were in the last 10 days.
- Modified: Invasion Balance: the time reduction for breaching from balance level 2 has been reduced to 4 minutes with one fort and 1 minute with two forts.
- Modified: Invasion Balance: the Dragon's Fireball spell used on the gate of the wall by the dragons has had its damage increased considerably from balance level 3 onwards.
- Modified: Invasion Balance: the health of the Gem Guard and Energy Sources are reduced by 25% at balance level 2 and 50% from balance level 3 onwards.
- Modified: Invasion Balance: the time to capture forts, castles or walls is half of the normal time if the attacking realm has a balance level of 4 or higher and the attacked realm has no balance applied.
- Modified: Invasion Balance: offensive camps are activated when a realm is breached for attacking realms that have a balance level of 2 or higher.
- Modified: The waiting time to revive inside one's own wall gate is now 15 seconds if no realm balance has been applied (in that case the wait is 3 seconds).
- Added: Possibility of temporarily banning a user from trading (including direct trading, auctions and the clan chest).
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